
內容簡介
Orbem Studio 是一款無需編碼的瀏覽器遊戲引擎,完全運行於 WordPress 內部。用戶可以輕鬆創建包含戰鬥、NPC、任務等元素的遊戲,並以網址形式發布,無需下載或額外工具。
【主要功能】
• 完全在 WordPress 中運行,無需外部工具
• 支援將遊戲發佈至 itch.io 和 Steam
• 即時建置與測試遊戲功能
• 內建戰鬥系統與敵人設計
• 簡單的遊戲狀態管理與觸發器設置
外掛標籤
開發者團隊
📦 歷史版本下載
原文外掛簡介
Orbem Studio is a no-code browser game engine that runs entirely inside WordPress.
Build real games with combat, NPCs, missions, inventory, cutscenes, boss fights, and physics-based platforming. Publish them as a URL on your own site. No Unity. No canvas. No downloads. Your game lives on a WordPress page.
The engine handles movement, collision, triggers, progression, and state entirely through WordPress systems. If you can install a plugin, you can build a game.
Ship Your Game to itch.io and Steam
Your game does not have to stay on your site. Two buttons take it to the two places players actually look for games.
itch.io gives you a zip holding a single index.html built from your live game page. Upload it, set the project kind to HTML, and it plays in the browser.
Steam gives you a real Windows desktop build. Your game is injected into the official Electron runtime, so there is no Node, no npm, and no build server involved. The runtime is downloaded once, checksum verified, and cached; every build after that takes seconds.
Enter your Steamworks App ID once and the build even ships with its Steam upload scripts filled in, plus a one click uploader that fetches steamcmd for you and starts in a safe preview mode so your first upload cannot go wrong.
No build pipeline, no toolchain, nothing to install. Your game goes from a WordPress page to a Steam depot without leaving the admin.
Why Developers Use Orbem Studio
Most browser game tools require canvas, external libraries, or separate hosting. Orbem Studio runs inside WordPress itself. Your game is a page on your site and shareable as a URL, playable in any browser, no app store required.
The simultaneous build and playtest workflow means you place an object and immediately walk your character into it to test. No mode switching. No recompiling. Just build and play.
What You Can Build
Orbem Studio ships with systems for:
Combat with directional attacks, heavy attacks, charged attacks, and boss fight mechanics
Enemies with wander, runner, and projectile behaviors, health bars, and hurt animations
Physics-based platforming with per-area gravity, jumping, double jumping, and jump sound effects
Missions and progression with branching chains, conditional triggers, and persistent player state
Cutscenes and scripted events with per-area music, sound effects, and cinematic playback
Built-in translation support for in-game dialogue, paragraph blocks, and heading blocks — the correct language is chosen automatically from the visitor’s browser
Inventory with weapons, gear, consumables, and equip logic
Mobile controls with d-pad support and landscape mode
Developer mode with live object placement, visual trigger overlays, and a front end wall builder
One click publishing to itch.io as a browser game, or to Steam as a Windows desktop build
Proven in Production
Games built with Orbem Studio:
One Wizard Wrong Forest — fantasy brawler with goblin combat and a tree golem boss
Cemetery Showdown — zombie combat game
Learn how to use Orbem Studio — watch turtorials and learn the basics
Build and Host for Free on orbem.studio
Don’t have your own WordPress site? orbem.studio is the hosted platform for Orbem Studio. Free to use, no WordPress installation required.
Sign up and get:
Free game hosting | your game gets its own URL on the orbem.studio platform, shareable and playable in any browser
Full front end builder | place objects, set triggers, configure enemies and missions, and playtest all from inside the game view, no admin panel required
Integrated art tool | draw and animate your own game asset images directly in the browser, no external software needed
Get started free at orbem.studio
Getting Started
Install the plugin, click Generate a Starter Game, and you have a playable game running on your WordPress site in under 60 seconds. No configuration required to get started.
Or sign up at orbem.studio to build and host your game without your own WordPress site.
Key Features
Publishing and Distribution
Export for itch.io: download a zip holding a single index.html built from your live game page, ready to upload as an HTML project
Export for Steam: build a Windows desktop version of your game in one click, with no Node, npm, or build tooling on your server
Generated Steam upload scripts and a one click uploader that fetches steamcmd for you and starts in a safe preview mode
Full game export and import as JSON for backups and moving between sites
Game Engine
Full browser game engine running inside WordPress with no external dependencies
Real-time player movement and collision
Physics-based gravity mode per area — constant downward pull, floor detection, and wall collision for the player, NPCs, and enemies
Jump and double jump with configurable heights and jump sound effects, adjustable per character
Simultaneous build and playtest, no mode switching or recompiling
Combat System
Directional attacks, heavy attacks, and charged attacks
Boss fight mechanics with phase transitions and pulse wave attacks
Enemy AI with wander, chase, runner, and projectile behaviors
Enemy health bars, hurt animations, and death states
Missions and Progression
Branching mission chains with conditional triggers
Persistent player state across sessions
Health, mana, power, experience, currency, and leveling systems
Unlock and materialize triggers
Cutscenes and Storytelling
Scripted cutscene events with dialogue and voice
Per-area and per-cutscene music
Sound effects and audio triggers
Intro videos and cinematic playback
Google Text-to-Speech integration for voiced dialogue
Built-in translation support for paragraph and heading blocks — add translations per block and the correct language is served automatically based on the visitor’s browser locale
Inventory and Equipment
Weapons, gear, and consumables
Equip and unequip logic
Character-bound equipment support
Storage limits
Mobile Support
D-pad controls for touch devices
Landscape mode support
Mobile-optimized combat hitbox
Developer Mode
Live in-game object and character placement
Visual trigger overlays
Front end wall builder
Level selector for rapid iteration
Admin-only editing tools
Architecture
REST API based architecture with permission-aware endpoints
Subscriber-safe gameplay routes
Optimized meta access and caching
Extensible via WordPress hooks and filters
Google OAuth support for player login
Use Cases
Browser-based action games
Narrative RPGs and interactive fiction
Educational games and gamified experiences
Playable demos and interactive product experiences
Experimental web-native game projects
Commercial releases published to itch.io or Steam
External Services
This plugin connects to third-party services to provide optional functionality related to authentication and text-to-speech features.
Google Text-to-Speech API
Orbem Studio can optionally use the Google Text-to-Speech API to generate spoken audio for in-game dialogue and narration.
What the service is used for:
The service is used to convert in-game cutscene and explainer popup text content into synthesized speech audio.
What data is sent and when:
When text-to-speech is enabled by the site administrator and triggered by player interaction, the plugin sends the following data to Google:
The text content to be synthesized
The configured language and voice parameters
The API key provided by the site administrator
No personal user data is sent by default. The text content is only sent at the moment audio generation is requested.
Service provider: Google LLC
Terms of Service
Privacy Policy
Google OAuth / Token Verification
Orbem Studio supports optional Google Sign-In functionality to allow users to authenticate using their Google account.
What the service is used for:
The service is used to verify the authenticity of a Google ID token during login.
What data is sent and when:
When a user logs in using Google Sign-In, the plugin sends the Google ID token provided by the user’s browser. This request is made once per login attempt to verify the token’s validity. The plugin does not store Google credentials.
Service provider: Google LLC
Terms of Service
Privacy Policy
GitHub (Electron runtime download)
The Steam export builds a Windows desktop version of your game by injecting it into the official Electron runtime, which is downloaded from the Electron project’s public releases on GitHub.
What the service is used for:
The service provides the prebuilt Electron runtime and its official checksum file, so a Windows build can be produced without any build tooling on your server.
What data is sent and when:
When an administrator builds a Steam export and no runtime is cached yet, the plugin makes two HTTPS GET requests to github.com for the release asset and its SHASUMS256.txt checksum list. No site data, user data, or game content is sent. The download happens once per Electron version and is then cached in your uploads folder and reused.
Service provider: GitHub, Inc.
Terms of Service
Privacy Policy
The exported build also includes a Windows script that can download steamcmd from Valve at https://steamcdn-a.akamaihd.net when you choose to run it. That runs on your own computer, not on your site.
